softShadows
Injects percent closer soft shadows (pcss) into threes shader chunk.
softShadows({
  frustum: 3.75, // Frustum width (default: 3.75) must be a float
  size: 0.005, // World size (default: 0.005) must be a float
  near: 9.5, // Near plane (default: 9.5) must be a float
  samples: 17, // Samples (default: 17) must be a int
  rings: 11, // Rings (default: 11) must be a int
})